Update 19 March 2021 Update 0.1.15.24 Fixed captured point icon being displayed as neutral. Fixed loading process not being displayed whilst getting reinforcements or supplies in Logistics.
Update 18 March 2021 Update 0.1.15.18 (0.1.15.16 - PS5, 0.1.15.18 - Xbox) We continue to improve AI-soldier behavior, add authentic weapon models and polish the game mechanics.
Update 17 March 2021 Server update 17.03.2021 Cross-play between PC and consoles has been disabled by popular demand. Now PC players play amongst themselves and console players play only amongst themselves.
Update 12 March 2021 Update 0.1.14.53 Added mark about new campaign availability. Added icon in Logistics menu when you receive new orders for supplies or reinforcements. Only a single explosive pack is required now instead of two to destroy worn-out parts of walls.
10 March 2021 Update 0.1.14.50 The position of the tutorial area and the location of items in the tutorial missions for “Invasion of Normandy” campaign have been changed. Default control settings have been changed.
Development 5 March 2021 Core current tasks We continue to share some thoughts about the Enlisted development process and our current plans.
Update 5 March 2021 Update 0.1.14.42 Improved the movement physics of soldiers. Added a button to switch campaigns in the main menu. Armament specs are now grouped together in vehicle descriptions.
5 March 2021 Twitch Drops rewards for War Thunder and Enlisted this weekend! On the occasion of the start of the Closed Beta Testing of Enlisted on PlayStation®5 and the introduction of the “Invasion of Normandy” campaign, we have prepared rewards for those playing Enlisted and War Thunder!
Update 3 March 2021 Update 0.1.14.36 A bug in the mission Ruins of Vaux (Conquest) where points captured by the teams were defined incorrectly has been fixed. A bug where orders received after a battle for troops did not show has been fixed. The issue occured with players whose progress was returned to the 18th level in the “Battle for Moscow” campaign. Currently, we are working on returning any missing orders to players.
23 February 2021 New mission in the “Battle for Moscow” dedicated to the Defender of the Fatherland Day Battles in the “Conquest” game mode will take place on a large-scale territory and the estate itself, the former luxury of which is still visible through the dust of war. This location we have created is inspired by the building of the real Chernyshevs' estate in the village of Yaropolets. This mission will also feature cars for the first time in the Battle of Moscow campaign.
Update 11 February 2021 Big Update 0.1.13.25 In this update, we are pleased to present a bunch of AI related improvements which include the ability to choose your squad formation, improvements to AI paths and covering abilities, and the introduction of the long anticipated system of advanced orders for AI!
Development 28 January 2021 Improving Normandy We’ve run two testing sessions of the “Invasion to Normandy” campaign, and want to tell you more about improvements that are currently in development thanks to your feedback.
19 January 2021 Results of the second “Invasion of Normandy” Players have carried out 11,550 Normandy Beach assaults and battles at Le Bre and Château du Bosq and we have received more than 100 suggestions from you.